LEGION 3D Help

Creating a Tracking Camera

A Tracking Cameras is associated with a selected Entity. You can specify one of three points of view along with the Camera’s distance from the Entity:

  • Entity point of view–Camera shows what the Entity sees.
  • Entity offset point of view–Camera follows the Entity from a slightly offset angle.
  • Straight down–Camera looks down upon the Entity from above.

To create a Tracking Camera:

  1. Run playback and then pause it when you see an Entity you would like to track. Check the ID of the chosen Entity (see Viewing Entity Details).
  2. Click the Entity Tracking Camera icon.

    The ‘Create a tracking Camera’ dialog is displayed.

  3. In the Camera name box, enter the Entity ID (or similar useful information) after the default name ‘Tracking entity:’

    Enter the Entity ID number in the Entity ID box.

  4. Select one Tracking Mode from the drop down list:
    • Entity point of view
    • Entity offset point of view
    • Straight down
    If you chose the second or third option, enter a distance (in metres) in the Distance box (we recommend a short distance for the offset point of view and a longer one for the straight down angle but both have default values which you may wish to accept).
  5. Click OK.

    The Camera view is now listed in the drop-down menu to the left of the built-in Camera icons and can be selected from here at any time. It also appears in the Object Directory under ‘Cameras’.

  6. Repeat steps for any further tracking Cameras you wish to add.